This is a game that combines elements of tower defense, strategy, RPG and science, and is set in a parallel universe to our own. In this world, the existence of monsters is a common phenomenon. In this world, the existence of monsters is a common phenomenon, and the study of genetics is mainly focused on these monsters. You'll play as a student at the Royal Institute of Biology. You'll play as a student at the Royal Institute of Biology, where your teacher is the famous geneticist ⸺ Mendel. Coincidentally, Mendel's laws of heredity seem to be universal in. Coincidentally, Mendel's laws of genetics seem to be universal in all universes. As his personal disciple, extract the dominant and recessive genes you want from the tissues of the monster's limbs and breed the most powerful monsters for your use. As his personal disciple, extract the dominant and recessive genes you want from the tissues of monster limbs, breed the most powerful monsters for your use, and become the last shield of the Royal Institute of Biology.
Features List
● Core Mechanic: Breeding, Tower Defense
● Player Character: Student of the Royal Institute of Biology
● Enemies: Monsters with various creature traits
● Tone,Genre: Western Fantasy, Relaxed
● Progression Mechanic: Sift through the favorable trait combinations.
● Goal: Breed a variety of monsters to defend against attacks
● Game Structure: Top-down 3D
Game Flow Summary
a. Defeat invading monsters to obtain biological tissues.
b.Analyze biological tissues to identify dominant and recessive traits.
c.Select the parent tree to breed a specific monster.
d.Put into the next round of battle to test the strength of the combination.
Link to our Game Design Documentations: With English and Chinese version